427. Construct Quad Tree
Medium
Given a
n * n
matrix grid
of 0's
and 1's
only. We want to represent the grid
with a Quad-Tree.Return the root of the Quad-Tree representing the
grid
.Notice that you can assign the value of a node to True or False when
isLeaf
is False, and both are accepted in the answer.A Quad-Tree is a tree data structure in which each internal node has exactly four children. Besides, each node has two attributes:
val
: True if the node represents a grid of 1's or False if the node represents a grid of 0's.isLeaf
: True if the node is leaf node on the tree or False if the node has the four children.
class Node {
public boolean val;
public boolean isLeaf;
public Node topLeft;
public Node topRight;
public Node bottomLeft;
public Node bottomRight;
}
We can construct a Quad-Tree from a two-dimensional area using the following steps:
- 1.If the current grid has the same value (i.e all
1's
or all0's
) setisLeaf
True and setval
to the value of the grid and set the four children to Null and stop. - 2.If the current grid has different values, set
isLeaf
to False and setval
to any value and divide the current grid into four sub-grids as shown in the photo. - 3.Recurse for each of the children with the proper sub-grid.

Quad-Tree format:
The output represents the serialized format of a Quad-Tree using level order traversal, where
null
signifies a path terminator where no node exists below.It is very similar to the serialization of the binary tree. The only difference is that the node is represented as a list
[isLeaf, val]
.If the value of
isLeaf
or val
is True we represent it as 1 in the list [isLeaf, val]
and if the value of isLeaf
or val
is False we represent it as 0.Example 1:

Input: grid = [[0,1],[1,0]]
Output: [[0,1],[1,0],[1,1],[1,1],[1,0]]
Explanation: The explanation of this example is shown below:
Notice that 0 represnts False and 1 represents True in the photo representing the Quad-Tree.
Example 2:

Input: grid = [[1,1,1,1,0,0,0,0],[1,1,1,1,0,0,0,0],[1,1,1,1,1,1,1,1],[1,1,1,1,1,1,1,1],[1,1,1,1,0,0,0,0],[1,1,1,1,0,0,0,0],[1,1,1,1,0,0,0,0],[1,1,1,1,0,0,0,0]]
Output: [[0,1],[1,1],[0,1],[1,1],[1,0],null,null,null,null,[1,0],[1,0],[1,1],[1,1]]
Explanation: All values in the grid are not the same. We divide the grid into four sub-grids.
The topLeft, bottomLeft and bottomRight each has the same value.
The topRight have different values so we divide it into 4 sub-grids where each has the same value.
Explanation is shown in the photo below:
Constraints:
n == grid.length == grid[i].length
n == 2x
where0 <= x <= 6
/**
* Definition for a QuadTree node.
* type Node struct {
* Val bool
* IsLeaf bool
* TopLeft *Node
* TopRight *Node
* BottomLeft *Node
* BottomRight *Node
* }
*/
func construct(grid [][]int) *Node {
return helper(grid, 0, 0, len(grid))
}
func helper(grid [][]int, x, y, w int) *Node {
if allSame(grid, x, y, w) {
n := &Node{ IsLeaf: true }
if grid[x][y] == 1 {
n.Val = true
} else {
n.Val = false
}
return n
}
return &Node{
Val : true,
IsLeaf : false,
TopLeft: helper(grid, x, y, w/2),
TopRight: helper(grid, x, y + w/2, w/2),
BottomLeft: helper(grid, x + w/2, y, w/2),
BottomRight: helper(grid, x + w/2, y + w/2, w/2)}
}
func allSame(grid [][]int, x, y, w int) bool {
val := grid[x][y]
for i:=x; i<x+w; i++ {
for j:=y; j<y+w; j++ {
if grid[i][j] != val {
return false
}
}
}
return true
}