211. Design Add and Search Words Data Structure
Medium
Design a data structure that supports adding new words and finding if a string matches any previously added string.
Implement the
WordDictionary
class:WordDictionary()
Initializes the object.void addWord(word)
Addsword
to the data structure, it can be matched later.bool search(word)
Returnstrue
if there is any string in the data structure that matchesword
orfalse
otherwise.word
may contain dots'.'
where dots can be matched with any letter.
Example:
Input
["WordDictionary","addWord","addWord","addWord","search","search","search","search"]
[[],["bad"],["dad"],["mad"],["pad"],["bad"],[".ad"],["b.."]]
Output
[null,null,null,null,false,true,true,true]
Explanation
WordDictionary wordDictionary = new WordDictionary();
wordDictionary.addWord("bad");
wordDictionary.addWord("dad");
wordDictionary.addWord("mad");
wordDictionary.search("pad"); // return False
wordDictionary.search("bad"); // return True
wordDictionary.search(".ad"); // return True
wordDictionary.search("b.."); // return True
Constraints:
1 <= word.length <= 25
word
inaddWord
consists of lowercase English letters.word
insearch
consist of'.'
or lowercase English letters.- There will be at most
3
dots inword
forsearch
queries. - At most
104
calls will be made toaddWord
andsearch
.
Trie
type WordDictionary struct {
Children [26]*WordDictionary
isTerminal bool
}
func Constructor() WordDictionary {
return WordDictionary{}
}
func (this *WordDictionary) AddWord(word string) {
for i:=0; i<len(word); i++ {
if this.Children[word[i] - 'a'] == nil {
this.Children[word[i] - 'a'] = &WordDictionary{}
}
this = this.Children[word[i] - 'a']
}
this.isTerminal = true
}
func (this *WordDictionary) Search(word string) bool {
for i:=0; i<len(word); i++ {
if word[i] == '.' {
for j:=0; j<26; j++ {
if this.Children[j] != nil && this.Children[j].Search(word[i+1:]) {
return true
}
}
return false
}
if this.Children[word[i] - 'a'] == nil {
return false
}
this = this.Children[word[i] - 'a']
}
if this.isTerminal == true {
return true
}
return false
}
/**
* Your WordDictionary object will be instantiated and called as such:
* obj := Constructor();
* obj.AddWord(word);
* param_2 := obj.Search(word);
*/
Last modified 6mo ago