1443. Minimum Time to Collect All Apples in a Tree

Medium

Given an undirected tree consisting of n vertices numbered from 0 to n-1, which has some apples in their vertices. You spend 1 second to walk over one edge of the tree. Return the minimum time in seconds you have to spend to collect all apples in the tree, starting at vertex 0 and coming back to this vertex.

The edges of the undirected tree are given in the array edges, where edges[i] = [ai, bi] means that exists an edge connecting the vertices ai and bi. Additionally, there is a boolean array hasApple, where hasApple[i] = true means that vertex i has an apple; otherwise, it does not have any apple.

Example 1:

Input: n = 7, edges = [[0,1],[0,2],[1,4],[1,5],[2,3],[2,6]], hasApple = [false,false,true,false,true,true,false]
Output: 8 
Explanation: The figure above represents the given tree where red vertices have an apple. One optimal path to collect all apples is shown by the green arrows.  

Example 2:

Input: n = 7, edges = [[0,1],[0,2],[1,4],[1,5],[2,3],[2,6]], hasApple = [false,false,true,false,false,true,false]
Output: 6
Explanation: The figure above represents the given tree where red vertices have an apple. One optimal path to collect all apples is shown by the green arrows.  

Example 3:

Input: n = 7, edges = [[0,1],[0,2],[1,4],[1,5],[2,3],[2,6]], hasApple = [false,false,false,false,false,false,false]
Output: 0

Constraints:

  • 1 <= n <= 10^5

  • edges.length == n - 1

  • edges[i].length == 2

  • 0 <= ai < bi <= n - 1

  • fromi < toi

  • hasApple.length == n

解題

Runtime: 87 ms, faster than 100%

Memory Usage: 19.5 MB, less than 75%

func minTime(n int, edges [][]int, hasApple []bool) int {
    g := make([][]int, n)
    for i:=0; i<n; i++ {
        g[i] = make([]int, 0)
    }

    for _, edge := range edges {
        g[edge[0]] = append(g[edge[0]], edge[1])
        g[edge[1]] = append(g[edge[1]], edge[0])
    }

    visited := make([]bool, n) // 紀錄哪些點有被走過

    var helper func(int) int
    helper = func(node int) int {
        res := 0
        visited[node] = true

        for _, neight := range g[node] { // 遞迴 node 的鄰點,直到所有點都被 visited
            if visited[neight] { continue }
            res += helper(neight)
        }

        // res > 0 代表後面的點有蘋果要撿,這條路可以走
        // 0 是起點,有蘋果不需要時間可以直接撿起來
        if (res > 0 || hasApple[node]) && node != 0 {
            res += 2
        }

        return res
    }

    return helper(0)
}

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